3D8 are rolled, One for effect and one for duration and one for symptoms.
1 instant, lasts d4 minute
2 instant, lasts 4d4 minutes
3 instant, lasts d10 hours
4 instant, lasts d6 day
5 instant, lasts d4 weeks
6 delayed d4 minutes, lasts 2d10 minutes,
7 delayed d4 hours, lasts 2d10 hours,
8 delayed 2d10 hours, lasts 2d6 days,
1 advantage on physical skill rolls disadvantage on mental ones.
2 one level of exhaustion
3 every four hours suffer a seizure & make a dc 12 con save or lose 2d6 hp until cured.
4 start making death saves.
5 lose the ability to speak
8 feebleness, make a dc 10 con save before any move or fall prone
1 bleeding ears
2 black bile
3 face starts to peel
4 golf ball sized scabs
6 puss under fingernails
7 teeth fall out
8 hair falls out
Exploding dice: if you get doubles roll again and suffer further, if you get triples do it twice more.